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- on exitFrame
- handcursor(3)
- handcursor(4)
- handcursor(14)
- handcursor(15)
- if rollOver(3) = 1 then
- set the visible of sprite 5 to 1
- else
- set the visible of sprite 5 to 0
- end if
- if rollOver(4) = 1 then
- set the visible of sprite 6 to 1
- else
- set the visible of sprite 6 to 0
- end if
- go(the frame)
- end
-